I finally convinced my buddies to play fantasy baseball yesterday after three weeks of ambivalence, and we’re drafting tomorrow.
The only other time we’ve ever played fantasy baseball was back in 2019, when we used categories. With the way that league was set up, and with only three or so of us actually paying attention throughout the whole season, it led to a few key categories (like holds) determining the entire league. We’re trying to avoid that this time around, so instead we’re scoring based off of points…like fantasy football.
We’re using Yahoo again since that’s what we use for fantasy football, but the point scoring system seems to be all weird. Lots of hitter categories are scored with weird decimals, like a run being 1.9 points, and singles being 2.6, doubles being 5.2, etc.
It also IMO severely devalues pitching. Skubal is ranked as the top pitcher and the #158 overall player based off of this scoring system, which IMO just shouldn’t be how that works. RPs are valued even lower.
Have any of you guys ever played with points scoring before, and if so, what was a scoring system that worked well for you?
That makes zero sense to me. Haven’t played in years but giving your thread a bump. I would think pitchers would be extremely valuable.
Point systems for baseball kind of suck. I played in hundreds of leagues and if you’re just starting out keep it simple. Go a traditional 5x5 and if you want to flavor it up a little add walks to the hitters and holds to the pitchers.
Make it a two catcher League otherwise everybody has an All-Star catcher and it doesn’t really matter, though I’m assuming you’re playing with additional infield response like a cornering Fielder and a middle-infielder on top of the starting positions and probably one utility outfielder spot as well as one or two utility spots overall that can be any hitter. What you want to do is lengthen out the number of players overall that it’ll be drafted because the greater amount of variance happens in that group of hitters after number 100 and pictures after number 60
If you really want to have some fun make the Outfield positions not just general Outfield but actual left Center and right. Each of these moves will include a larger group of players for the talent pool
The reason you do walks is because on base percentage overlaps batting average and doing holds will get you set up guys in the relievers as part of the draft pool otherwise they’re completely ignored
I play in an original Roto format 4x4 NL only super easy and simple. And then my home league is super complicated.
Hitting categories are runs singles doubles triples home runs RPI net stolen bases better walks better strikeouts and feeling percentage. Pitching categories are wins era whip picture strikeouts picture home runs allowed picture ground into double plays induced holds and net saves and quality starts
We were supposed to have at least 8 teams in the league, but a unfortunate group of coincidences happening at the same time kept both our 7th and 8th from being able to sign up in time, so we ended up with 6 teams (which I know is not a lot at all).
How’d I do? @Weaselpuppy
Tougher to say without a scoring system, looks like points league with low scoring system.
Just on names, you have a lot of arm talent that doesnt guve up a lot of hits, hr or runners. Premium closers…
Pretty well backed up posution wise. Light on steals by a lot. Probly because you have a ton of 2-3-4 hitters so run productuon looks fine. Buy low on Devers, round wise I hope. I like Adolis Garcia as a buy low as well.
Probably a bopper for runner type trade coming, or if all your arms work out. Not much penalty if they dont because the waiver pool is so deep. Churn your bottom 2 SP and 2 bench slots. Catch guys on heaters.
Point per bases hit (1 for single, 2 for double, etc.) and runs. 0.5 for a walk. 1.5 for RBIs and steals. 0.25 for sac flys…because why not? -2 for errors and -0.5 for getting struck out.
1.0 per I.P. 2 for a K. -0.5 for a hit. -1.5 for an ER (thinking about lowering this) and for hitting a batter. -0.5 for walking a guy (also thinking about lowering this). 5 for a win. -3 for a loss. 4 for a save, and -2 for a blown save. 3 for a “quality start”.
And…I’m pretty sure that’s it.
We start playing tomorrow and my team is projected ~340 points for this week’s matchup.
I tried my best to make a good pitching game equal to about 5 good hitting games…making the pitchers and hitters around equally valuable.
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My buddies insisted on points, so that’s what we’re doing.
Here’s some projections for the whole week.
Like. Yesh that -1.5 per earnie may be a little unbalanced with +1 per IP ( basically 2 runs is worth 9 outs…it’s close. With 6 teams everyone has a bunch of #1 starters so maybe penalizing runs is a good strategy. Keep it
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Devers with a K penalty is scary. Ozuna too.
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